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Max payne 3 ufe4/17/2023 Such a fire happened on the very year of the game's release in its very setting. This being in a favela, a single fire, no matter how minor, can spiral hopelessly out of control in mere minutes and kill hundreds of people, displacing thousands more. Just before leaving, he takes time out of his very urgent mission to set fire to the building using a fireworks stockpile, in order to destroy the laboratory. Harsher in Hindsight: During his brief sojourn through the Favela, Max happens upon a small drug laboratory and kills the gang members defending/working in it.This makes 70% percent of gun fights trivially easy, not to mention making the cover system largely redundant. Good Bad Bugs: It's possible to edge up on a corner, aim at foes around it and shoot them through whatever the wall is made of as long as the reticle is red and the weapon is an adequate distance from the wall.Fanon Discontinuity: Some fans reject 3 as part of the series due to the lack of characters from the first two games (especially Mona who can survive in one possible ending of 2), the shift in tone, different writers, different graphical and soundtrack style, etc.And even after the boss, you need to go through a vehicle section, and then you finally get the last cutscene. Too bad you need to spend a good ten minutes more simply getting to the final boss. Ending Fatigue: Between the awesome music and the wide-open level design, the shootout in the airport terminal in the last level of 3 is the perfect way to segue into the end of the game.Contested Sequel: Either this game is a worthy addition to the series or a betrayal of everything that made it special.
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